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Paladin

Hit Die d10

The oath-bound champion of justice and divine will. Paladins combine the martial prowess of a fighter with the divine power of a cleric, fuelled by a sacred oath that grants them near-supernatural resilience. Break their code and face the consequences, keep it and become something approaching unstoppable.

Saving Throws

WISCHA

Proficiencies

All armorShieldsSimple WeaponsMartial WeaponsSaving Throw: WISSaving Throw: CHA

Starting Equipment

Chain Mail×1

Proficiency Choices

Choose two from Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion

Paladin

Hit Die d10  ·  WIS, CHA saves

Create a Paladin